CUSTOMIZATION
Module: _customization
GetAvailableEyes(CustomizableComponent:
)
(Eyes:
<
>)
1
)
(Eyes:
<
>) _customization.GetAvailableEyes(CustomizableComponent: actorComponent) -> Eyes: {string}
UpdateEyes(CustomizationComponent:
,EyesName:
)
()
2
,EyesName:
)
() _customization.UpdateEyes(CustomizationComponent: actorComponent, EyesName: string) ->
UpdateCloth(CustomizationComponent:
,Hair:
)
()
3
,Hair:
)
() --[=[TODO]=]
_customization.UpdateCloth(CustomizationComponent: actorComponent, Hair: string) ->
GetAvailableSkins(CustomizationComponent:
)
(Skins:
<
>)
4
)
(Skins:
<
>) _customization.GetAvailableSkins(CustomizationComponent: actorComponent) -> Skins: {string}
UpdateSkin(CustomizationComponent:
,SkinName:
)
()
5
,SkinName:
)
() _customization.UpdateSkin(CustomizationComponent: actorComponent, SkinName: string) ->
GetAvailableHairs()
(Hairs:
<
>)
6
(Hairs:
<
>) _customization.GetAvailableHairs() -> Hairs: {string}
UpdateHairLength(CustomizationComponent:
,Value:
)
()
7
,Value:
)
() _customization.UpdateHairLength(CustomizationComponent: actorComponent, Value: number) ->
UpdateHairMelanin(CustomizationComponent:
,Value:
)
()
8
,Value:
)
() _customization.UpdateHairMelanin(CustomizationComponent: actorComponent, Value: number) ->
UpdateHairColorBlend(CustomizationComponent:
,Blend:
,Power:
)
()
9
,Blend:
,Power:
)
() _customization.UpdateHairColorBlend(CustomizationComponent: actorComponent, Blend: number, Power: number) ->
UpdateHairColor(CustomizationComponent:
,Color0:
<
>,Color1:
<
>)
()
10
,Color0:
<
>,Color1:
<
>)
() _customization.UpdateHairColor(CustomizationComponent: actorComponent, Color0: {number}, Color1: {number}) ->
UpdateHair(CustomizationComponent:
,Hair:
)
()
11
,Hair:
)
() _customization.UpdateHair(CustomizationComponent: actorComponent, Hair: string) ->
LoadPreset(CustomizationComponent:
,Filename:
)
()
12
,Filename:
)
() _customization.LoadPreset(CustomizationComponent: actorComponent, Filename: string) ->
GetAvailableMorphs(CustomizationComponent:
)
()
13
)
() --[=[TODO]=]
_customization.GetAvailableMorphs(CustomizationComponent: actorComponent) ->
UpdateMorph(CustomizationComponent:
,Name:
,Value:
)
()
14
,Name:
,Value:
)
() _customization.UpdateMorph(CustomizationComponent: actorComponent, Name: string, Value: number) ->