CUSTOMIZATION
Module: _customization
GetAvailableClothes(CustomizationComponent:
)
(Clothes:
)
1
)
(Clothes:
) _customization.GetAvailableClothes(CustomizationComponent: actorComponent) -> Clothes: {[string]: number}
RemoveAllClothes(CustomizationComponent:
)
(
)
2
)
(
) _customization.RemoveAllClothes(CustomizationComponent: actorComponent) -> nil
GetCustomizationComponent(Character:
)
(CustomizationComponent:
)
3
)
(CustomizationComponent:
) _customization.GetCustomizationComponent(Character: character) -> CustomizationComponent: actorComponent
GetAvailableEyes(CustomizableComponent:
)
(Eyes: {
})
4
)
(Eyes: {
}) _customization.GetAvailableEyes(CustomizableComponent: actorComponent) -> Eyes: {string}
UpdateEyes(CustomizationComponent:
,EyesName:
)
(
)
5
,EyesName:
)
(
) _customization.UpdateEyes(CustomizationComponent: actorComponent, EyesName: string) -> nil
UpdateCloth(CustomizationComponent:
,Type:
,Index:
)
(
)
6
,Type:
,Index:
)
(
) -- Set index to 0 to remove it
_customization.UpdateCloth(CustomizationComponent: actorComponent, Type: string, Index: number) -> nil
GetAvailableSkins(arg1:
)
(Skins: {
})
7
)
(Skins: {
}) _customization.GetAvailableSkins(arg1: actorComponent) -> Skins: {string}
UpdateSkin(CustomizationComponent:
,SkinName:
)
(
)
8
,SkinName:
)
(
) _customization.UpdateSkin(CustomizationComponent: actorComponent, SkinName: string) -> nil
GetAvailableHairs()
(Hairs: {
})
9
(Hairs: {
}) _customization.GetAvailableHairs() -> Hairs: {string}
UpdateHairLength(CustomizationComponent:
,Value:
)
(
)
10
,Value:
)
(
) _customization.UpdateHairLength(CustomizationComponent: actorComponent, Value: number) -> nil
UpdateHairMelanin(CustomizationComponent:
,Value:
)
(
)
11
,Value:
)
(
) _customization.UpdateHairMelanin(CustomizationComponent: actorComponent, Value: number) -> nil
UpdateHairColorBlend(CustomizationComponent:
,Blend:
,Power:
)
(
)
12
,Blend:
,Power:
)
(
) _customization.UpdateHairColorBlend(CustomizationComponent: actorComponent, Blend: number, Power: number) -> nil
UpdateHairColor(CustomizationComponent:
,Color0: {
},Color1: {
})
(
)
13
,Color0: {
},Color1: {
})
(
) _customization.UpdateHairColor(CustomizationComponent: actorComponent, Color0: {number}, Color1: {number}) -> nil
UpdateHair(CustomizationComponent:
,Hair:
)
(
)
14
,Hair:
)
(
) _customization.UpdateHair(CustomizationComponent: actorComponent, Hair: string) -> nil
LoadPreset(CustomizationComponent:
,PresetId:
)
(
)
15
,PresetId:
)
(
) _customization.LoadPreset(CustomizationComponent: actorComponent, PresetId: string) -> nil
UpdateMorph(CustomizationComponent:
,Name:
,Value:
)
(
)
16
,Name:
,Value:
)
(
) _customization.UpdateMorph(CustomizationComponent: actorComponent, Name: string, Value: number) -> nil