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Custom Skins

EXPERIMENTAL

This feature is still experimental. Things may change or break over time. We'll post a notice if any breaking changes happen.

Custom skins allow you to import your own materials and build unique character appearances using the SKIN BUILDER tab.
This gives you full control over how your character looks by letting you swap in different textures.

Requirements

Your textures must be UV mapped for DAZ Genesis 9 to work properly with the PBRSkin (MDL) materials used by the game.

Additionally, normal map file names must contain _N_, _NM_, _Nrm_, or _Normal_ (case sensitive) for the game to load them properly.

GWN to DAZ Naming Reference

If you're coming from DAZ Studio, use this guide to find the equivalent settings:

GWN TermDAZ Term
Diffuse Color TextureBase Color
Normal Map TextureNormal Map / Detail Normal Map
Specular Lobe 1 Roughness TextureSpecular Lobe 1 Roughness
Translucency Color TextureTranslucency Color

Step-by-Step Example

note

This example uses the default DAZ Genesis 9 skin textures. If you don't have them, download them from the Genesis 9 Starter Essentials page.

Step 1: Find Your Textures

Navigate to the \Genesis9\Base\Feminine_04 folder. This contains all the texture files you'll need.

tip

Watch this video tutorial to find out where to find textures for any DAZ character.

Step 2: Apply Your Textures

  1. Go to the Head tab in the Skin Builder
  2. Select G9Feminine04_Head_D_1001.jpg as your Diffuse Color Texture
  3. Click Build and Update Skin

Step 3: Save Your Work

Once you're happy with your custom skin, save it as a Skin Preset so you can share it with others or use it later!

Skin Builder

Of course, you can go ahead and add the rest of the textures.